What people are saying about "Failure to Launch"
Failure to Launch

Only logged in users can post comments. Please sign in with one of these options:

about 1 month ago
This is not only for games, but also movies and series.
T
about 1 month ago
@Filipe de Sá
It is bootleg Overwatch. Over~High Watch~Guard.
about 2 months ago
A good example of the opposite is No Man's Sky. Hello Games accepted the player criticism and used it to improve the game of the last several years
about 2 months ago
It is kind of telling on how the quality of a game will be based on the response of a developer. Bad games often come with bad responses to criticism
about 2 months ago
The primary "flaw" of a live-service game is that they want you to play it forever. However, there are only so many hours in the day, so your day will fill up very quickly. Your game has to be SO AMAZING that it will pull people away from "their" game, which is no easy task.
about 2 months ago
However, I don't expect it to last longer than a year. People are just kinda over hero shooters. We have Valorant, Apex, Overwatch, Marvel Rivals, and yes, Team Fortress 2, which is technically an early hero shooter.

(continued on next post)
about 2 months ago
I don't expect Highguard to be a Concord-level failure.

For one thing, Highguard is free-to-play, so it's guaranteed to do better than Concord's ridiculous $40 price tag.

(continued on next post)
J L
about 2 months ago
I feel this applies to AI too. Tech companies are now complaining about people being so "negative" and calling their new torment nexus "slop".
about 2 months ago
Truly, Highguard failed because of the Nietzschean betrayal.
about 2 months ago
Most of what I've herd of Highguard is from two Youtubers that are commentators. What they had to say was both of them predicted the game was going to flop. I can't help but agree considering I've seen no advertising at all for the title. No positive buzz from anyone, and I watch gaming news.
about 2 months ago
Highguard nothing. It's Disregard.
about 2 months ago
It's honestly baffling how they can pay market research people to study this stuff and not realize no one wants slop like this. They haven't for years, if they ever did. What are these companies thinking? It's insane.
about 2 months ago
@Filipe de Sá; Some crap game revealed at the end of the game awards, made by a bunch of people responsible for Concord. It has no marketing and everyone who knows about it hates it.
about 2 months ago
I use to be a day one gamer. But to many "Features" changed my mind, I'd rather wait for the third round/month of bug fixes (and mod support if available)
John Farnbach
about 2 months ago
The Concord incident happened in 2024, the lead time of a big budget AAA game these days is like ~5 years, so we can expect this to keep happening till about 2029 when finally all the in development "services" still chasing 2020's trends finish up thier work.
about 2 months ago
What the heck is a Hightground?
about 2 months ago
It's all about taking your failure with grace. Experimenting is fine. Getting too attached to your experimental design is not.
Ovis Militaris
about 2 months ago
Mixed feelings on this. One the one hand I'd prefer the franchises I enjoy to maintain the same "formula" that makes them unique and enjoyable. On the other hand I don't want games to carbon copy each other and don't mind if game developers experiment with new titles or spinoffs for radical change.