The primary "flaw" of a live-service game is that they want you to play it forever. However, there are only so many hours in the day, so your day will fill up very quickly. Your game has to be SO AMAZING that it will pull people away from "their" game, which is no easy task.
However, I don't expect it to last longer than a year. People are just kinda over hero shooters. We have Valorant, Apex, Overwatch, Marvel Rivals, and yes, Team Fortress 2, which is technically an early hero shooter.
Most of what I've herd of Highguard is from two Youtubers that are commentators. What they had to say was both of them predicted the game was going to flop. I can't help but agree considering I've seen no advertising at all for the title. No positive buzz from anyone, and I watch gaming news.
It's honestly baffling how they can pay market research people to study this stuff and not realize no one wants slop like this. They haven't for years, if they ever did. What are these companies thinking? It's insane.
@Filipe de Sá; Some crap game revealed at the end of the game awards, made by a bunch of people responsible for Concord. It has no marketing and everyone who knows about it hates it.
I use to be a day one gamer. But to many "Features" changed my mind, I'd rather wait for the third round/month of bug fixes (and mod support if available)
John Farnbach
about 2 months ago
The Concord incident happened in 2024, the lead time of a big budget AAA game these days is like ~5 years, so we can expect this to keep happening till about 2029 when finally all the in development "services" still chasing 2020's trends finish up thier work.
It's all about taking your failure with grace. Experimenting is fine. Getting too attached to your experimental design is not.
Ovis Militaris
about 2 months ago
Mixed feelings on this. One the one hand I'd prefer the franchises I enjoy to maintain the same "formula" that makes them unique and enjoyable. On the other hand I don't want games to carbon copy each other and don't mind if game developers experiment with new titles or spinoffs for radical change.