What people are saying about "Lifepath: Street Kid"
Lifepath: Street Kid
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over 3 years ago
If you focused on any of the trees singularly then of course you will have points to spare. Go hack through the whole game if you want but its still a combat skill if you use it against people. Hacking a person across the room so they "turn off" is little different from poisoning or trapping them.
over 3 years ago
Maybe this will make people realize how good they had it with Skyrim's and Fallout 4's trees/chart :p
over 3 years ago
The recent Shadowrun games were the same way. Huge trees of guns, and like... three whole hacking / Non-combat options.
over 3 years ago
Hey, not every enemy is Adam Smasher.
over 3 years ago
I'd attribute the bloat of combat talents to the fact they are easy to implement and can act as filler all while giving an illusion of choice.
over 3 years ago
Not sure if i agree. Deus Ex had separate skills for: pistols, rifles, heavy, low-tech and explosives, meanwhile combat in Deus Ex meant that you fucked up beyond belief, and in reality you could beat the whole game with maybe 2/5 levels in pistols and explosives at most.