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11 comments
Robert Valentine
almost 7 years ago
So much this.
Worked in video game qa...
We'd shipped games with over 1k 'wont fix' issues.
Jim North
almost 7 years ago
I used to want to be a game tester, but this strip is one of my biggest fears of what would have happened.
Filipe Farmhouse Carvalhosa
almost 7 years ago
Game Dev Tycoon?
Anders Eielsen
almost 7 years ago
Is this a comment on how games get most of the bugs but not all of them?
The bugs folder is noticeably smaller than the bugs-inbox.
Gareth Martin
almost 7 years ago
Am dev, can confirm - QA catches all the bugs. The release schedule is what stops them all being squished.
Formedras
almost 7 years ago
Sounds about right. The question is, do the programmers not care or are they too swamped?
The answer depends on the studio. Both occur. Sometimes both in the same studio.
Stephen Bernal
almost 7 years ago
The Bethesda development process in action!
Michael Lee
almost 7 years ago
As a former QA tester for EA, this hits SO DEEP.
Dave Warren
almost 7 years ago
One of my favorite QA horror stories:
http://trenchescomic.com/tales/post/glorified-monkeys-banging-on-controllers
shigerufan
almost 7 years ago
Where did all of the comments go?
Chris Anderson
almost 7 years ago
Know - shippable.
Know - shippable.
Know - shippable.
Thanks, publishers...
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