The problem is the game is so shallow it is hard to have anything particularly interesting about it. Almost the entirety of a match is actually decided on deck design before the match. Apart from a basic flowchart of do's and don'ts there is little to actually do during a match to influence it.
@Lubomir Miliakov I loved duelyst! Then they changed the game from drawing 2 cards a turn to just 1 and then it got bought by Bandai Namco. The carcass of Duelyst that remains is not nearly as fun as it was on release.