Nerf NOW!! -- Comments for Kettle Fortresshttp://www.nerfnow.com/comic/275/comments.xml2012-01-17T13:45:14ZTunaComment #172 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#1083892012-01-17T13:45:14ZYou have not been spawn camped until you have been on Balloon Race. With the spawn rooms facing each other, it's dangerous just walking out the front door. (Also, spy with dead ringer can easily circumvent). Spawn camping is easy to avoid.WillComment #171 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#833382011-10-11T21:19:33ZJust have someone uber a pyroANOMymousComment #170 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#547202011-02-08T02:33:08ZDustbowl blu respawnOOHBUR PROOOOOComment #169 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#372312010-07-27T16:28:14ZNUH UH THIS GUY IS SO PRO CAMPING IS A LEGIT STRATERJYChrisComment #168 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#320452010-05-31T12:54:19Z[url=#user_comment_27266]@MercenaryBlue[/url]: Also, thanks to a recent pyro update, stickies change team when airblasted.
The blu demo can still detonate, but it doesn't hurt the red anymoreChrisComment #167 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#320442010-05-31T12:45:08ZReply to MercenaryBlue.<br />
Ever heard of Dead Ringer?<br />
Ubercharge?<br />
BONK!?<br />
<br />
Seriously, sticky camping is the easiest thing to counter.ChrisComment #166 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#320432010-05-31T12:42:35ZL2P<br />
If the demoman really got to your spawn, and is camping there, you can be damn well sure that you sucked too much to stop him.Bek359Comment #165 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#295462010-05-07T07:01:12ZI've got a good idea of how to efeat sticky spawn camping, but it requires teamwork. Tell everyone who spawns to wait about 10 seconds, then one player rushes out to get blown up, and the rest immediately follow to kill the demo. Would require teamwork to pull off, but I think it would work well.Dr. JonesComment #164 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#284052010-04-28T18:37:02ZYeah spys aren't cheap at all. I mean cloaking, insta kills weapons, a cloak that drops a fake spy and they stay cloaked, a sapper to bring down a sentry, and a disguise ability. Yeah totally fair, thank God the engi has the same amount of gear. Oh wait most of his stuff isn't meant for combat.MercenaryBlueComment #163 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#272662010-04-12T14:10:43ZBackstabs, Snipers, and Sentries kills are done in the field of honor. They are part of the game and have their counters.<br />
<br />
A demoman camping spawn with stickies prevent the other team from playing. Its considered griefing for a good reason and no valid argument will prove otherwise.sole21Comment #162 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#269212010-04-05T02:35:43Z[url=#user_comment_26612]@Doomleika[/url]
I agree that an Uber is way too steep a price to pay to advance past a couple sticky-bombs.
Luckily we have Bonk now.haehuaehuaehComment #161 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#266812010-04-01T20:03:51ZBR English.StickmeisterComment #160 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#266662010-04-01T03:17:33ZEnglish isn't Jo first language.Uber SpycrabComment #159 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#266602010-04-01T00:01:57Zhe just hasn't placed the eighth one yet =pDoomleikaComment #158 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#266122010-03-31T07:00:59ZAnd airblast is such a failure at counter stickys. It fails so much so valve create SR to counter stickys.<br />
<br />
And now you have a class basically countered by it's own.DoomleikaComment #157 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#266112010-03-31T06:57:16ZPeople must have no brain to say ubercharge is the counter of spawn camping.<br />
<br />
One single cheap tactic with minimal skill take huge resource(How long does a ubercharge in spawn room take? 1 min? that's enough to lose a game) even entire team to counter that's called cheap/imba.ThielComment #156 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#266072010-03-31T05:08:41ZBehold the rare beast: Furioblackis Scotticyclopius.<br />
<br />
Here we see him enacting his revenge on every class for whining about his weapons being overpowered by utilizing the tools that he has used since day one. Watch as the angry people seethe and eventually restore him to glory.Waka FlockaComment #155 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#266042010-03-31T00:46:18ZSame thing with playing Spy. No matter how good you are,no matter if you're C&D camping or just moving behind enemy lines you pray every life that a Pyro or Scout doesn't accidentally bump into you. Hell, luck is an asset to Spies.Waka FlockaComment #154 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#266032010-03-31T00:44:47ZSniping takes skill and luck because of the elements of anticipation. If a Solider is about to run into your crosshair then him actually doing so is an act of luck, just as if he stops right before and sends a rocket to your face. outro brazucaComment #153 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#266012010-03-30T22:56:50Zactually, I do get the irony here. and agree with the joke! but i was commenting on something else. Most classes can be cheap an no fun each in it's own way... heck, spawncamping is even a normal "strategy", needing to be averted in some maps! part of the game, dudes... but some times, it's lame...GhrimSandComment #152 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#266002010-03-30T22:18:48ZAbout someone's post earlier, how can something take skill an luck? If you don't do something with skill, then it's most likely luck. <br />
<br />
How can it be both?I<3Snipa_tanComment #151 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265982010-03-30T20:35:40Z@waka flocka<br />
i dont think anyone thinks headshot is the cheap kill from a sniper, more people find that a body shot is the cheapest way to die from a sniper, mainly cause its easy. however if your getting body shotted its cause, no one pressured the other sniper or you keep going the same routenextgenerationlibertyComment #150 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265972010-03-30T19:32:52ZAngry demo is angry.Meet The DaddyComment #149 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265962010-03-30T19:10:15ZYou people need to stop making it seem like it's difficult for a demo or any other class to make it to an enemy spawn. As long as there is a Engie with a leveled teleporter on the opposing team and an alternate route, even Heavies can trek to a spawn unnoticed. <br />
<br />
Demoman is still gay either way.Waka FlockaComment #148 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265952010-03-30T19:05:37ZLolol, I love how the author is always so butthurt over snipers in the comic but feverently defends demofags. Now headshotting is "cheap?". Despite doing so requires skill AND luck? <br />
<br />
Then again I think somewhere it was stated that the author was a Heavy, Pyro and Engie player. Piece of piss.<br />
KissamiesComment #147 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265942010-03-30T19:01:38ZI do get the joke, just commenting something else.kommo1Comment #146 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265912010-03-30T15:43:45ZI have to agree with Penguin... It's realy loking like the less get the joke.An Evil PenguinComment #145 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265852010-03-30T11:27:53ZSomehow I get the feeling that most of the people here aren't getting the irony...AlexthegreatComment #144 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265842010-03-30T10:26:12ZIt Wasn't like i was 2 hitting 8/9 classes before with my Sandman and Force-A-Nature, thats just silly right?Zak CanardComment #143 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265832010-03-30T08:47:34ZWhat is more annoying when you're on a custom map that allows spawnbuilding, an Engineer builds a tele exit into the spawn to allow a friend of his (who happens to play Spy) into the spawn. Spawnbackstabs FTL.AdalbaComment #142 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265792010-03-30T04:47:51Z@outro brazuca[url=#user_comment_26557]:@CiroArgus[/url] Tenho que concordar que vcs tem certa razão, hoje mesmo tive essa situação que foi resolvida na base do kamikaze.
sai um explode tudo e depois outros dois.
Mas tenho esperança sabe, ja joguei com brasileiros bacanas e estrangeiros malasshadowComment #141 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265782010-03-30T03:40:39Z2 demos are better than oneMark_MComment #140 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265752010-03-30T02:47:08ZWhy are there grammar error?Awesome dogComment #139 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265732010-03-29T23:58:45Z[url=#user_comment_26543]@gelugon2105[/url] You know you are bro *insert bro fist here*outro brazucaComment #138 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265722010-03-29T23:06:40Z[url=#user_comment_26557]@CiroArgus[/url][url=#user_comment_26550]:@Adalba[/url] Diga isso para jogadores em servidores brasileiros, senhor.
realmente, CiroArgus, o senhor tem toda a razão!KissamiesComment #137 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265702010-03-29T22:16:15ZAlso, the most of the times I've seen this thing happen is by attacking team on those asymmetrical CP maps where defending team spawns slower. They might as well cap the point.KissamiesComment #136 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265692010-03-29T22:14:59ZWell, it's not technically unfair, but it's unsporstsmanlike. If the demo manages to get to that point and hold it, the other team obviously sucks and tormenting them like that is like tearing wings off a fly.LobsterComment #135 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265662010-03-29T20:20:11ZPictured: Pew pew. Note absence of QQ.discriderComment #134 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265652010-03-29T20:07:57Z[url=#user_comment_26560]@Alexthegreat[/url]:
Only bad demoknights can't destroy Sentries.
Good Demoknights edge Sentries and then unload direct hitting nades into them, killing them faster than the Engie can repair.
Or they go around them by nade jumping.MikeyComment #133 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265622010-03-29T19:21:18ZWell isn't this the pots calling the kettle black....it's funny how the demoman is black...double entendre jokes are fun. :3Defiant WolfComment #132 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265612010-03-29T19:16:56Z*points to comic title*<br />
<br />
How can so many of you miss the point? Wow, just wow.AlexthegreatComment #131 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265602010-03-29T19:09:26ZBlu Demoman: Votekick<br />
<br />
Vote to kick Blu Demoman<br />
<br />
12/12 succesfull<br />
<br />
Blu Demoman kicked: For being Stoopid! A Bag of OpinionsComment #130 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265592010-03-29T17:41:45ZI now here-by declare, this comic, to be one of the most commented comics of Nerf Now.<br />
<br />
And look, we got two different languages here!GraphiteComment #129 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265582010-03-29T16:55:33ZLuckily, there's more than one spawn door most of the time. Here's how I usually do it:<br />
<br />
1. Go Heavy/Pyro from the other spawn, trek to the camper and kill him.<br />
2. Dead Ringer out of the camped spawn, get a distance away and fill up DR again, then attack the Demo.<br />
3. Bonk.<br />
4. Peek out, Jarate. CiroArgusComment #128 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265572010-03-29T16:53:39Z[url=#user_comment_26550]@Adalba[/url] Diga isso para jogadores em servidores brasileiros, senhor. Dark SpartanComment #127 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265522010-03-29T16:07:58Z1. Call for a Medic<br />
2. Call for a Pyro<br />
3. Build up an uber<br />
4. Go outside and airblast/ubercharge rush<br />
5. ????<br />
6. Profit!AdalbaComment #126 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265502010-03-29T15:51:18ZRealmente terrivel, mas um time tem que saber dar conta disso, se não, não é um time.nextgenerationlibertyComment #125 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265492010-03-29T15:03:27ZAnd now: A public service announcement by the TF2 Gang.AlexthegreatComment #124 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265472010-03-29T14:08:06ZAtleast Demos can destroy sentries, Demoknights cant and it only requires 3 buttons.anonComment #123 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265462010-03-29T14:05:14Zfuck stickies and grenades, spammoman is overpowered and takes no skill.<br />
I'd rather get headshot or stabbed any day than M1+M2 winbombed.Anne O'NeemusComment #122 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265442010-03-29T10:33:19ZI actually love when this happens, i don't mind if i'm camped or am camping. The reactions are just hillarious.gelugon2105Comment #121 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265432010-03-29T09:33:10ZDudes are still complaining about the Demoman.<br />
<br />
There are many ways to defeat spawn-camping, and one of them is TEAM-WORK.<br />
<br />
Only crappy teams get camp-spawned up their asses - Demoman or no - and these deserve getting their giblets handed to them.Westy543Comment #120 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265422010-03-29T08:49:39ZWananananana, I'm a freakin' blur here!ZenfluenceComment #119 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265342010-03-29T02:59:02ZNinja is hereSniperComment #118 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265312010-03-29T02:54:15Zfor the unholy GRAVY, that demo deserves to be killed. i hat you camper everybody bloody hates YOU.UltraseamusComment #117 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265302010-03-29T02:14:41ZThe only time I ever got banned from any server in any game was in a TF2 match where I knowingly made one extremely sarcastic remark questioning the skill of an admin (who had done this many times). I said it after I managed to kill him from inside spawn, ending his streak. The ban took about 5 sec.gfoxComment #116 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265262010-03-28T22:59:51ZEveryone's assuming this is a spawn door. It might just be a normal gate (like the two on Turbine)... there's nothing wrong with camping normal doors in a map.<br />
<br />
Also, some servers allow spawn camping, others don't. YMMV.<br />
<br />
Finally... scout should be a pyro, IMO. Sniper, spy, pyro, demo = drama.Anonymous CowardComment #115 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265252010-03-28T21:41:58ZLol the comments are so typical of hardcore fans defending their game. DoomcatComment #114 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265242010-03-28T21:40:25Zstep one: bonk scout<br />
step two: make rest of team run out behind you<br />
step three: kill demoDM1293Comment #113 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265212010-03-28T18:51:44Z[url=#user_comment_26511]@EchelonThree[/url]: Its called time and strategy. Sometimes people don't employ these things and would rather "raeg quit". Seeing as how Medic somehow became my best class, I should know.
As for the huntsman camper: I hipshot and aim for the head. It works fairly well; but anticipation is key too.CnEYComment #112 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265202010-03-28T18:38:10ZOne place that this is particularly obnoxious is on the first map of pl_goldrush, where a demo can stand on top of the only spawn door in the map and continue raining stickies. You're pretty much limited to bonk scout / uber / maybe DR spy in this situation.Tal-conComment #111 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265192010-03-28T18:19:53ZCry some moreJake'mComment #110 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265182010-03-28T17:27:35Z[url=#user_comment_26469]@Psychoceramics[/url]: That's what I suggested! And no-one listened!riDDiComment #109 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265162010-03-28T16:40:03ZSpawn camping is usually not the problem. If it succeeds, it's just an expression of how many dickheads (who are too bored with effortlesly killing you whenever you enter the battlements and decide to kill you even earlier instead of changing teams) are on the other team.kdebonesComment #108 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265152010-03-28T16:01:08ZHe just got noclip, stop bitchingEchelonThreeComment #107 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265112010-03-28T14:57:58ZThere is a hard counter to a spawncamp, it's called an uberchargeDoomleikaComment #106 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265092010-03-28T14:41:02ZIf a game allowed spawn camp and no hard counter, then the game sucked and deserved a small nerdish community.EchelonThreeComment #105 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265082010-03-28T12:08:37ZIf you allow yourself to get spawncamped, you suck and deserve to be camped...ColdCedricComment #104 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265072010-03-28T11:46:20ZAhh, the sweet style of spawn camping. Truly a low tactic of a sort of a player.LithiumComment #103 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265052010-03-28T09:09:34ZRAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGEBarnacleComment #102 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265032010-03-28T08:15:36Zyou'reA Room With A Manly MooseComment #101 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265012010-03-28T06:56:52ZI love the irony in this comic.A Room With A Manly MooseComment #100 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#265002010-03-28T06:55:21ZTo tell you the truth I dont see why people get so mad when they get spawn camped. Sure they get killed once but its very easy to get out or kill the demoman afterwards.<br />
<br />
If a demoman gets all the way to your spawn undetected he deserves a few kills. If you cry or cant kill the demo your bad.discriderComment #99 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264982010-03-28T04:23:55ZAnd, tbh, I hate people who camp their own spawn for infinite health much more than these demo campers.discriderComment #98 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264972010-03-28T04:21:44ZI don't understand the irony in the Scout's statement. The only time he's been like that is when the Sandman actually stunned people, but that's been nerfed now.<br />
And Spy should be more like "GO HELP YOUR TEAM, YOU FRIGGIN LONER!", and then friendly disguise -> DR out -> Stab -> :3DrakeComment #97 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264962010-03-28T03:41:30ZIt's my opinion that ALL of the classes of tf2 are broke, and they're all broken just enough to equal out (well...except for snipers who are smart enough to keep the rifle)kriztovComment #96 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264952010-03-28T03:25:03ZThe pyro shows his worth again!BobComment #95 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264932010-03-28T00:45:37Z"Wow..." everyone got the joke, and those that didn't, read the description.<br />
<br />
Some may not agree, but they still got it.BoltClockComment #94 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264922010-03-28T00:44:19ZWhat makes me a good Demoman?<br />
<br />
If I were a bad Demoman, I would be standing there spawncamping the hell outta ye, now wouldn't I?RoflmanComment #93 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264902010-03-27T23:13:24Zwith the Direct Hit even with him repairing the damn thing...RoflmanComment #92 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264892010-03-27T23:12:39Zover the rocks in Gold Rush and I've seen a huntsman arrow kill someone without the sniper in sight at all, went over the side saw him literally shooting arrows to try to see if he can get a lucky kill... But didn't after that first one Spy is the cheapest while the engie's sentry can be easily...RoflmanComment #91 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264882010-03-27T23:10:20Z@Wow... How is the scout and Sniper no skill? If a scout kills you from behind with the FaN or normal shotgun you probably didn't see him rushing another path or were distracted with something else... Sniper you have to be good to use a sniper rifle... Huntsman can be luck or skill... Shoot an arrowMooglesComment #90 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264872010-03-27T22:37:07ZDead Ringer fix everything.PretzelComment #89 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264862010-03-27T21:37:13ZHeavy here.PretzelComment #88 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264852010-03-27T21:36:47ZSomething happen to your nose.. Umm...RoderickComment #87 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264832010-03-27T21:25:12ZYou don't even need Bonk or a Über, just let one player take one for the team. Demo spawn only works because everyone rushes at the same time. Let one single person go out, explode, and the rest follow to kick the demo's ass. Against the SR, though, it may be a bit tricky, but it's workable.V4VoraciousComment #86 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264812010-03-27T21:11:12ZNow with Goldeneye's Remote Mines!minacartoonComment #85 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264802010-03-27T20:57:37ZSame with Engi's, building the damn gun in front of it! lucky for one to be a spy and hack itJXPComment #84 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264782010-03-27T20:11:48Zpublic server + demo + CTF_Turbine = good timesDM1293Comment #83 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264762010-03-27T18:50:55Z...How is the scout describing himself anyway? If you can't kill a scout you shouldn't be playing. Especially a post-bonk'd one. Minigun, Blutsauger, Explosives, Huntsman (yes this works), Annnnd just fancy gun work for them Engies. Spies shouldn't be fighting scouts anyway.EsprocComment #82 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264752010-03-27T18:48:04ZIn DoD people would use multiple computers to place bots blocking the door ways of a side.<br />
Then the side they were actually playing could just walk through capping and win.<br />
If you killed the blocker (only way to get past them)<br />
they could choose to kill/blind/curse you.<br />
But I quit that long ago.Picker of NitsComment #81 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264742010-03-27T18:44:40ZSpy here...or was....Wow...Comment #80 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264732010-03-27T18:24:40ZWas I the only one who got that the four classes are complaining about the demoman, but in truth are describing themselves?<br />
<br />
Great comic, if only because no one got it.iSpycheckComment #79 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264722010-03-27T18:20:16ZRED Engie: votekick<br />
RED Engie voted to kick BLU Demoman. 4/12 votes.iSpycheckComment #78 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264712010-03-27T18:15:26ZBTW...<br />
Scout: Bonk drink<br />
Soldier: charge out *right after* detonation<br />
Pyro: W+M2<br />
Demoman: SR or same as Soldier with targe<br />
Heavy: ... switch class?<br />
Engie: Switch class<br />
Medic: Get uber up (slow)<br />
Sniper: switch if demoman isn't out front, otherwise headshot (stay inside)<br />
Spy: DRiSpycheckComment #77 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264702010-03-27T18:09:27ZI see the BLU demoman (with the pom-pom) gave up targe for sticky bomb since the last TF2 arc.PsychoceramicsComment #76 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264692010-03-27T18:07:55Zbe less bad. why'd you let a demo get to spawn anyway? <br />
<br />
Never mind that all you need is one sacrificial goober (who doesn't even have to be sacrificial with all the ways to ignore damage in this game), and the rest of the team can stroll out before he gets the trap up again. lijeuComment #75 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264672010-03-27T17:51:48Zso true is so trueBobComment #74 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264662010-03-27T16:37:02ZThat Spy's face...<br />
<br />
Anyway, spawn-camping is hardly allowed in other games. TF2 is no different.leogeo2Comment #73 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264652010-03-27T16:35:05ZDead Ringer Spy can fake out the Demo, Scout rushes in and 2-3 shots the Demo, possibly 1 if the Spy uncloaks quickly and gets a revolver shots in. What's the problem here?<br />
<br />
Or Scout can Bonk right through it.D3N1$Comment #72 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264632010-03-27T16:06:08ZOdd, those are Scottish Resistance stickies, yet the demo has the original sticky launcher...General OmegaComment #71 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264622010-03-27T15:50:11Zspy here!Medic playerComment #70 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264612010-03-27T15:11:41ZWho wants to help me build an Uber charge and Uber rush this SCing jerk?EfrathComment #69 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264602010-03-27T15:10:42ZSo I almost always play spy. If I meet a demo in the field and starts shooting stickies at me... I JUST RUN UP RIGHT INTO THE FACE OF THAT MOFO AND FILL HIS UGLY CHEAP FACE IN WITH BULLETS.<br />
It works surprisingly often, most seem to not realize they have TWO OTHER WEAPONS.LeviComment #68 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264592010-03-27T15:10:13ZIt would be fine if they made the spawn doors open 2 foot earlier when you walk towards them. Then you could just shoot from the safety of your spawn.Ezgam3rComment #67 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264582010-03-27T14:48:24ZPyro airblasting? Skip the M2, throw pipes.<br />
DR Spys? Keep an ear out and have your pipes/bottle ready.<br />
Multi-doors? 4 a/each door, or better yet go SR. etc, etc.<br />
Door games? Quick thinking and good pipe/sticky control is key.Ezgam3rComment #66 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264572010-03-27T14:36:02ZIt's sad that most Demos don't know the true art of the spawn camp. A pro SC'er would not fall for the below anti-SC methods once they have a cool head and basic Classic Demo experience.PIE CHECKComment #65 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264562010-03-27T14:28:34ZtheymadZak CanardComment #64 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264552010-03-27T13:14:00ZDO NOT spawncamp! You have 5 seconds to comply or you're outta here for a week.Boygenius32Comment #63 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264532010-03-27T12:16:16ZSpelling wrong much?QFTComment #62 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264522010-03-27T11:42:24Z[url=#user_comment_26416]@ArmsAreLoud[/url]: "It's funny because most spawn campers think they're invincible, so a half-decent DR spy gets 'em every time.
Doesn't keep sticky camping from being a pathetic excuse for a "strategy", though."Jake'mComment #61 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264512010-03-27T11:09:11Z[url=#user_comment_26444]@Dt[/url]: If you're as angered as the Engie, would you be bothered about your typos? Cause technically, they're in-game.Jake'mComment #60 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264502010-03-27T11:06:04ZIf there's a ton of people in there, you get one fool to sacrifice themselves for the greater good, then the rest of them rush the Demo.<br />
<br />
It's so obvious people!WriterXComment #59 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264492010-03-27T10:51:07ZMy method? Dead Ringer. Sure I'll get damage, but what follows soon after is a single backstab.DalejComment #58 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264482010-03-27T10:24:48ZSUckers, I just use the airbalst and problem solved - I have no problem with dudes trying to play that on me.<br />
I just kill them.XComment #57 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264462010-03-27T10:00:22Z"I don't play with spawncampers."<br />
<br />
CALMQUITMujakiComment #56 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264452010-03-27T09:12:49Z<br />
A few servers I've played on listed among their server rules:<br />
"Placing stickybombs on the spawn door is a bannable offense."DtComment #55 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264442010-03-27T09:11:53ZAh yes, and it's "YOU'RE", not YOUR.DtComment #54 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264432010-03-27T09:10:53ZWhat about Pyro Airblast? It always help, also you can destroy HIS stickies with your stickies or scottish resistance.PosterComment #53 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264422010-03-27T09:05:41ZWhich is why the game added items for more checks and balances to stop things like this.DamienComment #52 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264412010-03-27T08:59:23ZThis kinda situation is often an issue when a spawn room has only one exit, or if there's only one spawn-room. Increase the number of spawns, and the number of exits from the spawn, and the problem becomes less of a problem.UcklyDuglinComment #51 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264392010-03-27T08:42:14ZIve experienced a match like this, except worse. Basically i came into a game and the entire enemy team was already waiting outside. An engineer with a sentry gun and a portal. A demo using that cheap "strategy." And the rest were just either soldiers, medics and whatnots. It was terrible.Clone24Comment #50 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264382010-03-27T08:36:34Zthey rage about a demo but if a engi made it through they don't rage, why?Clone24Comment #49 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264372010-03-27T08:30:44Zred spawn's only exit. NO CAMPING ALLOWED. (this means you blu)Clone24Comment #48 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264362010-03-27T08:29:13Zscout with bonk ready to run outClone24Comment #47 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264352010-03-27T08:28:14Zsniper gun is behind doorClone24Comment #46 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264342010-03-27T08:26:03Zspy here ready to kill that son of a black cyclops bitch^Comment #45 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264312010-03-27T07:36:37Zor a targe demoqweqweqweComment #44 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264302010-03-27T07:30:31ZAND NOBODY LIKES DYING THAT WAYDM1293Comment #43 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264292010-03-27T07:28:15Z"The best man won you bomb throwin drunk!"DM1293Comment #42 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264282010-03-27T07:27:08Z"I mean, its not like I shoot people once in the head with an arrow from under a bridge and they instantly die. That'd be silly."DM1293Comment #41 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264272010-03-27T07:26:15ZCAMPINGS A GOOD JOB LADDIE!shadowComment #40 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264262010-03-27T07:24:06Z1. spy's knive<br />
2. Engie gloves<br />
3.scouts bat<br />
WHERES SNIPER AT^Comment #39 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264252010-03-27T07:15:43ZHEY JO<br />
<br />
If I could make a suggestion for accuracy, perhaps you could change the title of this comic to "Free Weekend".<br />
<br />
I mean, it's not like you actually believe what the scout over there is saying, right?McscroogeComment #38 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264212010-03-27T06:54:43ZStating the obvious much?Joe DangerousComment #37 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264202010-03-27T06:39:16ZEngi looks kinda tan today.GamegeneralComment #36 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264182010-03-27T06:17:06ZThere are so many ways around the classic one-man camp it's not even funny. Now you get two Resistance demos and an engineer? That's one-spawn impossible. Almost.GamegeneralComment #35 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264172010-03-27T06:16:13ZA call for a Mr. Black? First name Kettle? It's from A. Pot, sir. ArmsAreLoudComment #34 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264162010-03-27T06:09:33ZIt's funny because most spawn campers think they're invincible, so a half-decent DR spy gets 'em every time.<br />
<br />
Doesn't keep sticky camping from being a pathetic excuse for a "strategy", though.Enzeru KagaiComment #33 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264142010-03-27T05:46:40Z@mr.yumyum that would only save him, and that's if he has it. It would be a huge waste of it and he probably wouldn't even get very far.GrabbinPeelsComment #32 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264132010-03-27T05:46:10ZGlove here!Mr.YumYumComment #31 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264122010-03-27T05:33:37ZJust use the Dead Ringer silly ChocozumoComment #30 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264112010-03-27T05:20:21ZSwear not upon the moon! The inconsistent moon!Zorak000Comment #29 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264092010-03-27T05:06:13Z...Unless you have some BONK!Dr. Obso1337Comment #28 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264082010-03-27T05:04:14ZAll of these problems can be solved with uber and more gun.acce245Comment #27 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264072010-03-27T05:00:21ZFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUU-roflmanComment #26 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264062010-03-27T04:51:44Zinb4minefagsanomalousComment #25 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264052010-03-27T04:50:32Zscout + bonk ftw<br />
<br />
Seriously though if the team is bad enough to let the demo get that close they kinda deserve it.LoreComment #24 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264042010-03-27T04:32:39ZScout uses Bonk to get out of the door, demo hits Mouse2 on impulse, no one dies, rest of team follows while scout is batting demo.<br />
Pretty effective.mangaturtleComment #23 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264032010-03-27T04:30:13ZNeed a dispenser here!StickmeisterComment #22 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264022010-03-27T04:02:55ZToday's comic is kinda bleh, Jo. You off today?VoskhodComment #21 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264012010-03-27T03:57:31ZThis is so meDevhawk124Comment #20 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#264002010-03-27T03:57:20ZYour lucky most of your campers uses the original sticky launcher. In my servers they uses the SCO-RES ten times more annoying with more butthurt and rape. mr flibblesComment #19 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#263992010-03-27T03:51:28ZBAWWWWWWWWWWWWWmr flibblesComment #18 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#263982010-03-27T03:49:36Z"Uh-Oh! Do I smell soiled diaper?!"<br />
<br />
Stickying doors, (spawn or otherwise) is a perfectly viable, intended strategy. It's also easily countered.<br />
<br />
The majority of official maps, (and decent customs) have multiple spawn exits. The exceptions being on later stages of AD maps or forward spawnsSpy HereComment #17 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#263972010-03-27T03:46:04Z[url=#user_comment_26390]@fuu[/url]:
Pyro steps back after getting near the door...
Either the demo detonates quickly, giving the pyro a chance to fake him out, or the pyro gets a chance to airblast.AaronComment #16 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#263962010-03-27T03:28:21Z"It's cheap and nobody like dying that way"<br />
<br />
Oh Sniper, you and your bad grammar. How we love you so.user500Comment #15 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#263952010-03-27T03:25:25Zdemo: try and get out now.anonymousComment #14 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#263942010-03-27T03:25:24Zhow many of the classes can trap you in a room far away from the objective, though?AaronComment #13 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#263932010-03-27T03:22:45ZKaboom to YOU, sir!AaronComment #12 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#263922010-03-27T03:21:54ZOm nom, pom pom.AaronComment #11 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#263912010-03-27T03:21:28ZU Mad?fuuComment #10 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#263902010-03-27T03:21:24Z[url=#user_comment_26389]@SFLegend[/url]
1: pyro opens gate
2: demo presses mouse2 just after that
3: ?
4: Profit!
SFLegendComment #9 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#263892010-03-27T03:09:23Z1: Switch to pyro<br />
2: Compression blast<br />
3: ?<br />
4: Profitkfour9Comment #8 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#263882010-03-27T02:58:27ZWaiting you to correct grammarnobodyComment #7 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#263872010-03-27T02:55:10ZU mad?selecthumorComment #6 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#263862010-03-27T02:46:01ZI claim this epic spy face in the name of the moon...fgsfdsComment #5 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#263852010-03-27T02:45:29ZI do love the writing in this strip though. That's some damn good irony.zerufComment #4 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#263842010-03-27T02:43:51Za good point made there Jo, i was verry happy when the targe and sword first came out cause everyone was using those instead of that eff'n annoying cheap @#&*@# sticky lancher.fgsfdsComment #3 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#263832010-03-27T02:43:38Zolo nib only 7 stikisMichaelComment #2 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#263822010-03-27T02:40:23ZExcept for maybe....build up an uber and put a bat through his skull?MichaelComment #1 for "Kettle Fortress"http://www.nerfnow.com/comic/275/comments#263812010-03-27T02:39:00ZHere's a schematic for ya,<br />
Sunscreen!