What people are saying about "Fortnite"
Fortnite
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almost 7 years ago
Though fortnite is a collectors wet dream. I just dont like the facebook timer mechanics it has for high levels.
almost 7 years ago
Hey guys im bitching rn
almost 7 years ago
Thot patrol member here, looking for thots to destroy
almost 7 years ago
@Joe, thank you for making me aware of this game. Total impulse buy, I'm hoping it will be awesome. I'll play with you if you want :D
almost 7 years ago
Your authority is not recognized in 2-fortnite
almost 7 years ago
@Franco Romano Data: Glad you enjoyed it :D
almost 7 years ago
I read the 2092 comics, and loved them so much I read them all again and just finished. Just love it.
almost 7 years ago
@Zara Lightrain: I agree. pushing your character through misery just for a really sad ending is... sigh...
And hearing the word realism is good in a game bugs me for some reason like, I'm gaming for an escape from my shitty life, keep that realism out of here and get me some rainbows and sunshine!
almost 7 years ago
should have used maggie, would have been more appropriate.
almost 7 years ago
In my opinion, sad endings can work pretty well sometimes. I liked the Spec Ops: The Line endings. A happy ending for that game would have cheapened it so much.
almost 7 years ago
In my opinion, sad endings have value because they bring a feeling of "realism" to a setting. It makes victories carry genuine weight.

The problem is when it takes meaning out of the journey itself, or goes too far and makes you expect a bad ending from the start.
almost 7 years ago
I would much rather a melancholy ending, where the journey is done, and the goals were accomplished, but there's still mourning over those lost. Having it just be all bad makes you, as a player, feel bad for driving that story to this terrible conclusion.
almost 7 years ago
FF15 kinda felt like that for me. Yea, you beat the bad guy and it's happily ever after and all but it just feels...unsatisfying.
almost 7 years ago
Who Wouldn't wanna play with Angie in a fort?
almost 7 years ago
ya but i'll be frustrated if I spent an entire game working to beat a villian and then just lose anyway, especially through a cinematic. like why did I spend all that time only to fail anyway.
Peasant Quest is probably the only game I shall forgive on that and it was still dumb.
almost 7 years ago
Only thing that should be differentiated on this is that "sad/hero-lose" is not "badly-made/crap" ending. I don't care about the ending so far as it sticks to the rest of the storytelling. Seeing a hero fighting a unbeatable demon only for it to win by Deus Ex Machina is as bad as the opposite.
almost 7 years ago
the deal with games like amnesia isn't exactly "bad ending" to me that's more of a different discussion altogether but ya, i cant see any fun in playing a helpless character. fuck that I want to be a badass warrior.
almost 7 years ago
@temp tempy: Same. That's why I like "horror" games like Prey over ones like Amnesia: you can always fight back. It might not be easy, it might not even be smart, but the option is always there and always valid.
And in the end, games are about having fun. If you're not, what's the point?
almost 7 years ago
I agree with you Jo.
you like what you like. There's tons of choices. you're not forcing anyone to watch you play the games so they dont get to tell you what you have to play.
almost 7 years ago
I just prefer fighting hard and winning... not fighting hard and losing.