What people are saying about "No Kill"
No Kill
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almost 9 years ago
I'm not killing them, the bat car is killing them!
See Robin, no hands! *THUNK*
almost 9 years ago
Insert some comment about how Rocksteady REALLY wants their players to know how Batman is a screwed up individual whose only meaningful relationship was with Joker.
almost 9 years ago
@Censuur: I'm not sure everyone sees "decline" in the same way you do. I mean, you see a dumbing down of the series, I see the removal of mostly useless features (and a few I actually enjoy), and Bethesda sees increased profits, because holy shit, Batman, Skyrim sold way better than those other two.
almost 9 years ago
@Skeletov: I think you're talking shit without having any idea why people complain, and that's pretty fucking stupid mate.

Many RPG franchises have been dumbed down beyond recognition, see the decline in Elder Scrolls from Morrowind to Skyrim.
almost 9 years ago
@corporal grif: Fallout:New Vegas had a lot better story. Multiple choices for endings instead of two choices of good ending with the Brotherhood or bad ending with enclave.
almost 9 years ago
I think most people who complain about Bethesda's Fallout are just too married to the original two to allow anything new or exciting to happen.
almost 9 years ago
Ha, looks like Ctrl+Alt+Del had a similar idea for their strip: http://www.cad-comic.com/sillies/20150623
almost 9 years ago
@StormyDrake: That's how he was designed for the Arkham games. You don't see it clearly in "City" because of his hood, but that's his hairstyle.

As for the Moral of the Story: at this point, nobody should let Frank Miller write ANYTHING.
almost 9 years ago
I'm surprised no videogame company has tried to use Phonetic speech synthesis systems. Some of them have gotten quite good. I think of big players like Cepstral.
almost 9 years ago
Voice acting works in action RPG games, it does not work for actual RPG's due to how much it would cost to voice the amount of dialogue that you need for those games to work.

If you force voice acting into an RPG is severely limits the dialogue and that's not a sacrifice that the genre can afford
Alexander Kouwenhoven
almost 9 years ago
I agree with your sentiment on voiced protagonists. It allows the player to relate to the character, making him/her more likable. Nintendo played with that in Kid Icarus Uprising.
almost 9 years ago
(cont) and try to fire missiles directly at enemies the missiles goes "LOL NOPE!" and goes in a complete opposite direction XD
almost 9 years ago
the hilarious thing is that you really dont kill anybody. they get 'harmlessly shocked' out of the way. even if you run over their unconscious body they are still considered alive and unconscious by the game. direct missiles to runaway cars you still hear the guys inside suprised but alive..(cont)
almost 9 years ago
Well goddamn, Batman...
almost 9 years ago
Superhero writers seem to think that if you don't do it with your own hands, then you didn't kill it. See Daredevil.
almost 9 years ago
story not being very open? wow did those people even play fallout 3 where it is basically either side with the brotherhood or side with the nazi's (enclave)
almost 9 years ago
@Alan: My rants are not always related to the game in the comic, otherwise I'd talk a lot about only dota and tf2.
almost 9 years ago
I don't understand at all. Your note is something abot fallout 4 and comic abaout batman arkham city?
almost 9 years ago
On this subject: http://www.cracked.com/article_20111_the-6-most-brutal-murders-committed-by-batman.html
almost 9 years ago
NO KILL I
almost 9 years ago
Was that a storyteller reference? Love that guy :D
almost 9 years ago
Since when is Robin bald?
almost 9 years ago
There are ways around it, though *coughGordonFreemancough*
almost 9 years ago
ssshhhh they're sleeeepiiing
almost 9 years ago
One of the best mods for Skyrim IMO is Player Voicesets, one that adds custom voices to the player character. So I really don't think that's a bad idea.